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Pari-Mutuel Commission pari-Mutuel Commission

 
     

 

   
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Pick a Pepper instant ticket image
Pick-a-Pepper
Ticket Form Number:

9649

Manufacturer:

Douglas Press, Inc.

Price:
$0.50
Number of Tickets in Deal:
2,100
Top Instant Prize:
$50.00
Payout:
$785.00
Profit:
$265.00
Percent Payback:
74.76%
Total Instant Winners:
184
Overall Odds of Winning:
1:11.41
Approval Date:
May 18, 2006
Seal Card Image #1 (Closed)
Pick a Pepper seal card image closed windows
Seal Card Image #2 (Opened)
Pick a Pepper seal card image opened windows

How to Play

To play, the player would pay $0.50 for the ticket and then open the windows on the back side to reveal the symbols. If the symbols inside the ticket match the winning combinations on the front, they are a winner. All instant winners will have a cash payout showing the amount won. There are 2,100 tickets in a deal with 184 instant winners.

 

Instructions on How to Play the Seal Card Game

A total of $600.00 in seal prizes will be awarded in the game.  The $600.00 is divided among 16 seals: 1 winner @ $200, 1 winner @ $100, 2 winners @ $50, 4 winners @ $25, 4 winners @ $15, and 4 winners @ $10.

The PICK-A-PEPPER™ seal card contains 16 seals, each identified by a unique captioned pepper graphic. There are 10 “HOLD! PICK-A-PEPPER ON THE SEAL CARD!” tickets numbered 1 through 10, and 1 “HOT PEPPER HOLD!” ticket in the game.

Once the game is completely sold out, the operator will announce the name of the game “PICK-A-PEPPER” and serial number, and that the game is now in play. Each player who opens a ticket and finds a numbered “HOLD! PICK-A-PEPPER ON THE SEAL CARD!” graphic, goes to the seal card, and signs their name on the appropriate numbered sign-up line in the register provided. The one player that opens a ticket and finds “HOT PEPPER HOLD!” signs their name on the sign-up line provided specially for the “HOT PEPPER HOLD!” ticket. This ensures that if the game is not completely sold out in one day, the players will receive their winnings. After all the sign-up lines have been filled, the operator calls for the player with “HOLD! PICK-A-PEPPER ON THE SEAL CARD” with the number 1. The player holding this ticket chooses one of the sixteen seals on the seal card. The operator opens the chosen seal and awards the player the prize revealed. The operator then calls for the player with “HOLD! PICK-A-PEPPER ON THE SEAL CARD!” with the number 2. The player holding this ticket chooses one of the fifteen remaining seals on the seal card. The operator opens the chosen seal and awards the player the prize revealed. This process continues until each player with a numbered pepper ticket has chosen a seal and been awarded the prize revealed. After all ten “HOLD! PICK-A-PEPPER ON THE SEAL CARD!” prizes have been awarded, the operator opens the 6 remaining seals and awards all 6 prizes revealed to the player holding the “HOT PEPPER HOLD!” ticket and the game is over.

TOTAL WINNERS
PAY OUT VALUE
WINNING COMBINATIONS
1 Winner @ $50.00
$50.00
Hot-Head + Hot-Head + Hot-Head
1 Winner @ $25.00
$25.00
Hot Sauce + Hot Sauce + Hot Sauce
2 Winners @ $10.00
$20.00
HOT + HOT + HOT
180 Winners @ $0.50
$90.00
Hot $ + Hot $ + Hot $
     
New Hampshire Racing and Charitable Gaming Commission: 57 Regional Drive, Unit 3 : Concord, NH 03301
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Copyright (c) State of New Hampshire, 2005